Nickname: The City of Arches
Rumors and Opinions About Seacourt
Seacourt Jargon

Brief Historical Overview

Seacourt was founded, 450 years ago (670 OD), around the same time as Starfell. The sites for both cities were discovered near the end of King Shyuss the Deliverer who, having lost final contact with Brev Orr set about taming the area around Aversill and developing strongholds throughout the valley of the Nixnobe River. He also sent an expeditionary force east across the Bloodwater Swamp. Seacourt Bay was discovered by the latter group who were put to work, immediately, setting up a searfaring industry along the Reach Coast.

General Flavor

Seacourt is a trading city, but it is not really the kind of bazaar one associates with most medieval or ancient coastal cities (Venice or Corinth, for instance). In fact, Seacourt is somewhat conservative precisely because of its history of having been a kind of unappreciated necessity to the empire. Seacourt has always been considered backwards when compared to its quasi-militaristic peers in Noreaston, Streckhorn, Starfell, and Aversill. The empire’s goals of making allies of the present powers had always been more important than importing culture. As such, Seacourt did its job, brought in the requisite amount of outside help and gold, but it was never considered to be working towards the same end as the rest of the new kingdom, especially at the outbreak of war with Havack. Even Starfell, with its problematic past, seemed to be more on-board with the Aversillian national mission than Seacourt.


General Cityscape Geography

Seacourt is built around a central hill that houses an enormous temple to the Twelve Lords of Delvionus. The entire city is cut up by stone walls into smaller subsections, about a square mile in size. Because of seasonal flooding along the plain upon which Seacourt is built, it became necessary to build the city’s landmark structures in order to guide water, as best as possible, through Seacourt’s streets, or above it, via the raised aqueducts that run along some of the city’s walls. Along with the water, the system of internal walls also allow for the direction of traffic through its arches. Guards are generally posted at the entrances to each of the areas to make sure that foreigners and riff raff keep in their place. Most of the original city is built from stone, cut from an abandoned quarry nearby. More recent additions to the city are built to resemble more antiquated styles. The goal seems to have been to make the city appear more authoritative. The result is that the city looks antiquated. The same might be said of the city’s more affluent families. Togas and sandles are not uncommon in some of Seacourt’s wealthier districts especially the spice and diamond districts. Both of which are inaccessible without a significant buy-in.

Seacourt and Religion

Seacourt boasts the largest surviving temple dedicated to the Twelve Lords of Delvionus. Most of its citizens, however, worship Melora, Typhon, Farlanghn, Erathis, and Clodesta. Temples to these gods dot the cityscsape in stark contrast to the central temple, The Abbarathian, which is often overpowering given its gargantuan architecture and its emptiness.

Law and Magic

The law of Seacourt is more metropolitan than much of the rest of fallen Aversill. The average member of the merchant or working class can, for instance, expect justice from the local magistrates and guards, which is simply not the case in most of the rest of the fallen kingdom. Justice is, however, fairly swift with punishments being meted out as years before the mast on one of the merchant (or military) ships, or worse, days imprisoned in a gull cage. Perhaps the worst is the Pauper’s Cage in which the destitute are left along the beach to the cruel hand of fate.


While Seacourt may be a kind of magic sink, it is not without its particular charm. There are plenty of things that are imported into Allusia that are not particularly magical but which are, nonetheless, fairly useful, and just as rare as some more wondrous items. Jars full of Grey Ooze, for instance, can be bought off the docks from a particular merchant who seems to have cornered the market on trips out to parts of the sea that are…fairly uninviting. Powerful aphrodisiacs used in orc mating rituals can be bought by the bucket.

Interesting Features of Seacourt

Non-Magical Magic

Seacourt produces any number of goods that reproduce magical effects without giving off a dweomer. The most famous of these are their potions (manufactured in the so-called Stench District). The alchemists of Seacourt are without peer on this side of the Flintridge Mountains when it comes to mixing non-magical elixers.

In like manner, one can procure, for a price, weapons and armor of such exceptional quality that they rival their enchanted counterparts. These items are imported from across the Collabith Ocean from the various trading outpost in Brev Orr, Hogeland, Exony, the Scything Islands, Hoshovonius, Gungsuny, and the rest of the Reach Coast. Seacourt is not, particularly known for the quality of its smithing.

Points of Interest

The Order of the Silver Fathoms
The Iron boot
The Barrister’s Guild
Pauper’s Swell
Paper Street Market
The Scarlet Well

Seacourt in the Game

Magical Inventory of Seacourt Stores


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